装备数值版本
+(31-40) to Strength and Intelligence(可选效果)
Prevent +(5-6)% of Suppressed Spell Damage while on Full Energy Shield(可选效果)
+(10-15)% chance to Suppress Spell Damage(可选效果)
Recover 2% of Life on Kill(可选效果)
(16-20)% increased Life Regeneration rate(可选效果)
+(3-4) to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet(可选效果)
(6-9)% increased Evasion Rating per Frenzy Charge(可选效果)
(6-8)% increased Strength(可选效果)
+2% to maximum Fire Resistance(可选效果)
Your Offerings have (21-30)% increased Effect on you(可选效果)
Recover 2% of Energy Shield on Kill(可选效果)
(1.1-2)% of Damage Leeched as Energy Shield(可选效果)
(131-159)% increased Critical Strike Chance against Enemies on Full Life(可选效果)
+1 to Minimum Endurance Charges(可选效果)
(21-30)% increased Maximum Recovery per Life Leech(可选效果)
+(5-6)% Chance to Block Attack Damage(可选效果)
Recover 2% of Mana on Kill(可选效果)
(8-12)% increased Area of Effect if you've Killed Recently(可选效果)
(8-12)% of Overkill Damage is Leeched as Life(可选效果)
+1 to Minimum Power Charges(可选效果)
2% increased Movement Speed per Frenzy Charge(可选效果)
+3% to maximum Chance to Block Attack Damage(可选效果)
(8-12)% increased Mana Reservation Efficiency of Skills(可选效果)
Culling Strike(可选效果)
(6-8)% increased Effect of your Curses(可选效果)
Skills fire an additional Projectile(可选效果)
(6-8)% chance to gain a Frenzy Charge on Hit(可选效果)
3% of Armour applies to Fire, Cold and Lightning Damage taken from Hits(可选效果)
(16-25)% chance to gain a Power Charge on Critical Strike(可选效果)
(20-30)% chance to gain an Endurance Charge when you are Hit(可选效果)
(11-20)% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit(可选效果)
Critical Strikes have Culling Strike(可选效果)
Adds (8-12) to (18-22) Physical Damage if you've dealt a Critical Strike Recently(可选效果)
Chills from your Hits always reduce Action Speed by at least (5-6)%(可选效果)
While there are at least five nearby Allies, you and nearby Allies have Onslaught(可选效果)
If you've Attacked Recently, you and nearby Allies have +(6-8)% Chance to Block Attack Damage(可选效果)
(17-23)% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage(可选效果)
(9-12)% increased Cooldown Recovery Rate(可选效果)
Cannot be Stunned while Fortified(可选效果)
Recoup (8-12)% of Damage Taken by your Totems as Life(可选效果)
You and nearby Allies have +(15-20)% to Elemental Resistances(可选效果)
Regenerate (4-5)% of Mana over 2 seconds when you Consume a corpse(可选效果)
(31-40)% increased Effect of non-Damaging Ailments you inflict with Critical Strikes(可选效果)
(21-35)% increased Effect of Buffs granted by your Golems(可选效果)
Damage Penetrates (5-6)% of Enemy Elemental Resistances(可选效果)
Cannot take Reflected Physical Damage(可选效果)
Regenerate (4-5)% of Energy Shield over 2 seconds when you Consume a corpse(可选效果)
(16-25)% increased Elusive Effect(可选效果)
Cannot be Stunned while you have at least 25 Rage(可选效果)
Regenerate (2-3)% of Energy Shield per second(可选效果)
Gain Adrenaline for 4 seconds when you reach Low Life(可选效果)
Attack Hits against Bleeding Enemies have (20-30)% chance to Blind(可选效果)
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently(可选效果)
(20-30)% chance to gain an Endurance Charge when you Stun an Enemy(可选效果)
Every 4 seconds, Regenerate 20% of Life over one second(可选效果)
Non-Damaging Ailments have (31-40)% reduced Effect on you while you have Arcane Surge(可选效果)
(14-20)% increased Effect of Withered(可选效果)
Nearby Enemies cannot gain Power, Frenzy or Endurance Charges(可选效果)
+(4-5)% to Chaos Resistance per Endurance Charge(可选效果)
You are Unaffected by Bleeding while Leeching(可选效果)
Exposure you inflict applies an extra -(7-6)% to the affected Resistance(可选效果)
Gain (8-12)% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy(可选效果)
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds(可选效果)
+(0.61-1)% Critical Strike Chance while at maximum Power Charges(可选效果)
(6-8)% of Leech is Instant(可选效果)
(7-10)% chance to Recover 10% of Mana when you use a Skill(可选效果)
When you create a Banner, it gains (16-25)% of the Stages of your placed Banner(可选效果)
4% increased Area of Effect per Power Charge(可选效果)
3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%(可选效果)
Attack Hits against Blinded Enemies have (20-30)% chance to Maim(可选效果)
Minions gain Added Physical Damage equal to (6-10)% of Maximum Energy Shield on your Equipped Helmet(可选效果)
Banner Skills have no Reservation(可选效果)
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell(可选效果)
(11-15)% chance to inflict Withered for 2 seconds on Hit(可选效果)
Effects of Consecrated Ground you create Linger for 2 seconds(可选效果)
(31-50)% increased Effect of Auras from Mines(可选效果)
(11-15)% Global chance to Blind Enemies on hit(可选效果)
Gain (11-20) Life per Bleeding Enemy Hit(可选效果)
Minions have (9-12)% additional Physical Damage Reduction(可选效果)
Nearby Enemies are Chilled(可选效果)
Enemies you Kill that are affected by Elemental Ailments grant (26-40)% increased Flask Charges(可选效果)
(14-20)% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds(可选效果)
(4-5)% chance to throw up to 4 additional Traps(可选效果)
Every 4 seconds, remove Curses and Elemental Ailments from you(可选效果)
(5-6)% increased Area of Effect per Endurance Charge(可选效果)
+(4-5)% to Critical Strike Multiplier per Power Charge(可选效果)
Projectiles gain Damage as they travel farther, dealing up to (41-60)% increased Damage with Hits to targets(可选效果)
(16-25)% increased Effect of your Marks(可选效果)
Cannot be Stunned by Hits you Block(可选效果)
+(5-6) to Armour and Evasion Rating per 1% Chance to Block Attack Damage(可选效果)
Grants Armour equal to (5-6)% of your Reserved Mana to you and nearby Allies(可选效果)
(20-30)% chance to Taunt on Hit(可选效果)
Removes Bleeding when you use a Flask(可选效果)
+(16-25)% to Critical Strike Multiplier against Burning Enemies(可选效果)
Cursed Enemies you or your Minions Kill have a (11-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage(可选效果)
(9-12)% chance for Energy Shield Recharge to start when you Suppress Spell Damage(可选效果)
(16-25)% chance to Avoid Elemental Ailments while Phasing(可选效果)
Shocks from your Hits always increase Damage taken by at least (8-10)%(可选效果)
Recover (4-5)% of Life when you use a Flask(可选效果)
(20-30)% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds(可选效果)
You take no Extra Damage from Critical Strikes while Elusive(可选效果)
3% of Damage from Hits is taken from your nearest Totem's Life before you(可选效果)
(130-160)% increased Critical Strike Chance against Enemies that are on Full Life(可选效果)
Your Hexes can affect Hexproof Enemies(可选效果)
Cannot take Reflected Elemental Damage(可选效果)
(16-25)% chance to gain Phasing for 4 seconds on Kill(可选效果)
Skills that would Summon a Totem have (31-50)% chance to Summon two Totems instead(可选效果)
Minions have (20-30)% chance to gain Unholy Might for 4 seconds on Kill(可选效果)
Impales you inflict last 1 additional Hit(可选效果)
(26-40)% increased Effect of Onslaught on you(可选效果)
(61-100)% increased Charge Duration(可选效果)
(16-25)% chance to gain Onslaught for 4 seconds on Kill(可选效果)
Projectiles have (14-20)% chance to be able to Chain when colliding with terrain(可选效果)
Gain (4-5)% of Maximum Mana as Extra Maximum Energy Shield(可选效果)
3% of Damage is taken from Mana before Life(可选效果)
Nearby corpses Explode when you Warcry, dealing (5-6)% of their Life as Physical Damage(可选效果)
(7-10)% chance to take 50% less Area Damage from Hits(可选效果)
Cannot be Stunned while Leeching(可选效果)
(16-25)% chance to Freeze, Shock and Ignite(可选效果)
Movement Speed cannot be modified to below base value(可选效果)
Gain (9-12)% of Physical Damage as Extra Damage of a random Element(可选效果)
(31-50)% reduced Ignite Duration on you(可选效果)
Magic Utility Flasks applied to you have (11-15)% increased Effect(可选效果)
Enemies you or your Totems Kill have 1% chance to Explode, dealing (250-500)% of their maximum Life as Fire Damage(可选效果)
Flasks gain a Charge every 3 seconds(可选效果)
Every 4 seconds, remove Curses and Ailments from you(可选效果)
Melee Hits have (11-20)% chance to Fortify(可选效果)
Skills that Summon a Totem have (31-50)% chance to Summon two Totems instead of one(可选效果)
Bleeding Enemies you Kill Explode, dealing (4-5)% of their Maximum Life as Physical Damage(可选效果)
Cannot be Blinded(可选效果)
All Damage can Ignite(可选效果)
Corpses you Spawn have (11-20)% increased Maximum Life(可选效果)
(51-100)% increased Mirage Archer Duration(可选效果)
Consecrated Ground you create applies (7-10)% increased Damage taken to Enemies(可选效果)
(31-50)% increased Critical Strike Chance against Shocked Enemies(可选效果)
Enemies in your Link Beams cannot apply Elemental Ailments(可选效果)
(20-30)% chance to Hinder Enemies on Hit with Spells(可选效果)
+(4-5) to Maximum Rage(可选效果)
If you've Cast a Spell Recently, you and nearby Allies have +(6-8)% Chance to Block Spell Damage(可选效果)
Projectile Barrages have no spread(可选效果)
Totems Taunt Enemies around them for 2 seconds when Summoned(可选效果)
Damage from your Critical Strikes cannot be Reflected(可选效果)
Warcries grant (4-5) Rage per 5 Power if you have less than 25 Rage(可选效果)
Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds(可选效果)
Hits have (7-10)% chance to deal 50% more Area Damage(可选效果)
(71-100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently(可选效果)
3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%(可选效果)
When you leave your Banner's Area, recover (16-25)% of the Valour consumed for that Banner(可选效果)
Faith given under false pretenses still carries the same power.

