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玩法说明与配方参考

玩法说明

Heist Doodad Category /5

这本系列的这一章中,谈谈劫盗同盟。但并不是在盗贼港湾劫盗,而是如何在舆图中刷契约,蓝图和 盗贼之印 。 (盗贼港湾劫盗的前置准备工作)

最简单的办法是利用地图仪词缀,但是由於每季地图仪词缀都会做部分轮换,以至於这个方法并不总是行得通。 (比如3.17就没有劫盗词缀)

常用的让地图必定拥有劫盗内容的方法是使用觉醒六分仪或尊崇六分仪,洗出词缀: 区域含有 1 个走私者的秘宝 剩 3 次使用 在这里买到洗好劫盗词缀的六分仪: 国际服 , 腾讯服 , 台服

常用的让地图必定拥有劫盗内容的方法是使用觉醒六分仪或尊崇六分仪,洗出词缀: 区域含有 1 个走私者的秘宝 剩 3 次使用

在这里买到洗好劫盗词缀的六分仪: 国际服 , 腾讯服 , 台服

【Smuggling Routes】能让每十张图大概获得2800个左右的盗贼之印。也就是说,平均每张图280个盗贼之印。 通过查询印记的价格来决定这个天赋点是否有点的价值: 国际服

【Smuggling Routes】能让每十张图大概获得2800个左右的盗贼之印。也就是说,平均每张图280个盗贼之印。

通过查询印记的价格来决定这个天赋点是否有点的价值: 国际服

【 一条龙 】会使蓝图的掉落机率翻倍,并使掉落的蓝图有10%机率为完全解密的。 完全解密的蓝图在这里查询它们的具体价格: 国际服 , 腾讯服 搜索方法:网页市集/Trade找劫盗玩法过滤/Heist Filter,下面发现的侧厅/wings选择最小最大值4/4

【 一条龙 】会使蓝图的掉落机率翻倍,并使掉落的蓝图有10%机率为完全解密的。

完全解密的蓝图在这里查询它们的具体价格: 国际服 , 腾讯服

搜索方法:网页市集/Trade找劫盗玩法过滤/Heist Filter,下面发现的侧厅/wings选择最小最大值4/4

【 秘密仓库 】 会使区域内有走私者的秘宝的机率增加4%,这个天赋可以跟六分仪词缀及地图仪词缀叠加,这样就可以在一张地图内获得多个走私者的秘宝。 然而,过路的小点也是十分重要的,尤其是8%更多蓝图,这个和 一条龙 很搭。

劫盗很难称得上是一种“财富密码”(也就是你能专注去做并由此专赚取大量通货的方式,劫盗主要还是基础小通货)。 建议是将劫盗作为一种额外的零投入赚通货方式(尤其是赛季初期),天赋路过时点出 一条龙 和 秘密仓库 ,然后忘记他们的存在。 (个人理解是不要太过纠结於箱子和蓝图的出现概率)

如果你是执行速刷策略(例如双控),不妨考虑收大量的六分仪来获取额外收益。蓝图(宝石为大宗)、欺诈契约、盗贼印记等累积起来会是笔可观收入

在 The Forbidden Trove, 缩写TFT 上很迅速地卖出83级的契约和蓝图,也可以选择批量卖出多余的垃圾契约: 找到这里: #bulk-heist-wts-asc

TFT交易及高仓标价为国际服限定,腾讯服不适用

使用官网网页市集时,批量卖盗贼之印的高仓标价方式如下:

Contract: Breaking the Unbreakable

Contract: Death to Darnaw

Contract: Heart of Glory

Contract: The Slaver King

Replica Badge of the Brotherhood

参考资料 1

#名字
1在封锁前找到沃克斯兄弟
2武力突破封锁
3取走目标物品
4在封锁之前取走目标物品
5逃离宝库
6取走目标物品并逃亡
7逃离宝库
8契约完成
9契约失败
10大型夺宝冒险完成

参考资料 2

名字等级Pre/Suf描述比重
1传奇heist monster life +% final from sextant [0]

参考资料 3

名字等级Pre/Suf描述比重
反抗者的1前缀稀有怪物的数量增加 (20 — 30) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map extra content weighting [1] map item drop quantity +% [13] map item drop rarity +% [8] map rare monsters have nemesis mod [1]default 1000
连锁的1前缀怪物的技能附加 1 次连锁弹射 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
连锁的68前缀怪物的技能附加 2 次连锁弹射 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
分裂的1前缀怪物可以发射 2 个额外投射物 heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 1000
无惧的46前缀怪物无法被嘲讽 怪物的行动速度无法被减速至基础以下 怪物的移动速度无法被减速至基础以下 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 速度default 650
必燃的46前缀怪物的所有伤害必定点燃 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素 火焰 异常状态default 650
诅咒免疫的46前缀怪物免疫诅咒 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 施法 诅咒default 800
坚定不移的1前缀怪物生命总增 (5 — 9) % 怪物免疫晕眩 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
坚定不移的46前缀怪物生命总增 (10 — 14) % 怪物免疫晕眩 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
坚定不移的68前缀怪物生命总增 (15 — 19) % 怪物免疫晕眩 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
坚定不移的73前缀怪物生命总增 (20 — 24) % 怪物免疫晕眩 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
坚定不移的78前缀怪物生命总增 (25 — 30) % 怪物免疫晕眩 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
装甲的1前缀怪物的物理减伤提高 10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 物理default 800
装甲的46前缀怪物的物理减伤提高 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 物理default 800
装甲的68前缀怪物的物理减伤提高 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 物理default 800
装甲的73前缀怪物的物理减伤提高 30 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 物理default 800
装甲的78前缀怪物的物理减伤提高 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 物理default 800
丰饶的1前缀怪物生命总增 (10 — 14) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
丰饶的46前缀怪物生命总增 (15 — 19) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
丰饶的68前缀怪物生命总增 (20 — 29) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
丰饶的73前缀怪物生命总增 (30 — 39) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
丰饶的78前缀怪物生命总增 (40 — 49) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 生命default 1000
野蛮人的1前缀怪物伤害提高 (8 — 10) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 伤害default 1000
野蛮人的46前缀怪物伤害提高 (11 — 13) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 伤害default 1000
野蛮人的68前缀怪物伤害提高 (14 — 17) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 伤害default 1000
野蛮人的73前缀怪物伤害提高 (18 — 21) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 伤害default 1000
野蛮人的78前缀怪物伤害提高 (22 — 25) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 伤害default 1000
燃烧的1前缀怪物造成的 (10 — 29) % 额外物理伤害视为火焰伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 火焰default 1000
燃烧的46前缀怪物造成的 (30 — 49) % 额外物理伤害视为火焰伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 火焰default 1000
燃烧的68前缀怪物造成的 (50 — 69) % 额外物理伤害视为火焰伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 火焰default 1000
燃烧的73前缀怪物造成的 (70 — 89) % 额外物理伤害视为火焰伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 火焰default 1000
燃烧的78前缀怪物造成的 (90 — 110) % 额外物理伤害视为火焰伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 火焰default 1000
急冻的1前缀怪物造成的 (10 — 29) % 额外物理伤害视为冰霜伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 冰霜default 1000
急冻的46前缀怪物造成的 (30 — 49) % 额外物理伤害视为冰霜伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 冰霜default 1000
急冻的68前缀怪物造成的 (50 — 69) % 额外物理伤害视为冰霜伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 冰霜default 1000
急冻的73前缀怪物造成的 (70 — 89) % 额外物理伤害视为冰霜伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 冰霜default 1000
急冻的78前缀怪物造成的 (90 — 110) % 额外物理伤害视为冰霜伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 冰霜default 1000
电震的1前缀怪物造成的 (10 — 29) % 额外物理伤害视为闪电伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 闪电default 1000
电震的46前缀怪物造成的 (30 — 49) % 额外物理伤害视为闪电伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 闪电default 1000
电震的68前缀怪物造成的 (50 — 69) % 额外物理伤害视为闪电伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 闪电default 1000
电震的73前缀怪物造成的 (70 — 89) % 额外物理伤害视为闪电伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 闪电default 1000
电震的78前缀怪物造成的 (90 — 110) % 额外物理伤害视为闪电伤害 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 物理 元素 闪电default 1000
渎神的73前缀怪物获得相当于其物理伤害 (21 — 25) % 的额外混沌伤害 怪物击中时造成 2 秒的死亡凋零 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 500
渎神的78前缀怪物获得相当于其物理伤害 (31 — 35) % 的额外混沌伤害 怪物击中时造成 2 秒的死亡凋零 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 500
飘忽的1前缀怪物移动速度加快 (5 — 10) % 怪物攻击速度加快 (10 — 15) % 怪物施法速度加快 (10 — 15) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 攻击 施法 速度default 1000
飘忽的46前缀怪物移动速度加快 (10 — 15) % 怪物攻击速度加快 (15 — 20) % 怪物施法速度加快 (15 — 20) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 攻击 施法 速度default 1000
飘忽的68前缀怪物移动速度加快 (15 — 20) % 怪物攻击速度加快 (20 — 25) % 怪物施法速度加快 (20 — 25) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 攻击 施法 速度default 1000
飘忽的73前缀怪物移动速度加快 (20 — 25) % 怪物攻击速度加快 (25 — 35) % 怪物施法速度加快 (25 — 35) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 攻击 施法 速度default 1000
飘忽的78前缀怪物移动速度加快 (25 — 30) % 怪物攻击速度加快 (35 — 45) % 怪物施法速度加快 (35 — 45) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 攻击 施法 速度default 1000
惩罚的68前缀稀有怪物带有物理荆棘,反射 400 点物理伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理default 600
惩罚的73前缀稀有怪物带有物理荆棘,反射 600 点物理伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理default 600
惩罚的78前缀稀有怪物带有物理荆棘,反射 800 点物理伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理default 600
反射的68前缀稀有怪物带有元素荆棘,反射 900 点元素伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素default 600
反射的73前缀稀有怪物带有元素荆棘,反射 1200 点元素伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素default 600
反射的78前缀稀有怪物带有元素荆棘,反射 1500 点元素伤害 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素default 600
魔抗的46前缀对怪物的诅咒总效果总降 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 800
魔抗的68前缀对怪物的诅咒总效果总降 25 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 800
魔抗的73前缀对怪物的诅咒总效果总降 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 800
魔抗的78前缀对怪物的诅咒总效果总降 60 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 800
异态的73前缀怪物击中时有 15 % 的几率造成点燃、冻结和感电 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 异常状态default 800
异态的78前缀怪物击中时有 20 % 的几率造成点燃、冻结和感电 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 异常状态default 800
抗性的1前缀+ 10 % 怪物的混沌抗性 + 15 % 怪物的元素抗性 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 元素 混沌 抗性default 800
抗性的68前缀+ 15 % 怪物的混沌抗性 + 20 % 怪物的元素抗性 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 元素 混沌 抗性default 800
抗性的73前缀+ 20 % 怪物的混沌抗性 + 30 % 怪物的元素抗性 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 元素 混沌 抗性default 800
抗性的78前缀+ 25 % 怪物的混沌抗性 + 40 % 怪物的元素抗性 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 元素 混沌 抗性default 800
无懈的46前缀怪物有 20 % 的几率避免中毒、穿刺、流血 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理 混沌 攻击 异常状态default 800
无懈的73前缀怪物有 35 % 的几率避免中毒、穿刺、流血 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理 混沌 攻击 异常状态default 800
无懈的78前缀怪物有 50 % 的几率避免中毒、穿刺、流血 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 物理 混沌 攻击 异常状态default 800
穿刺的46前缀怪物的攻击击中有 15 % 的几率造成穿刺 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 800
穿刺的68前缀怪物的攻击击中有 25 % 的几率造成穿刺 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 800
穿刺的73前缀怪物的攻击击中有 40 % 的几率造成穿刺 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 800
穿刺的78前缀怪物的攻击击中有 60 % 的几率造成穿刺 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 800
压制的46前缀怪物有 +20 % 的几率压制法术伤害 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
压制的68前缀怪物有 +30 % 的几率压制法术伤害 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
压制的73前缀怪物有 +45 % 的几率压制法术伤害 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
压制的78前缀怪物有 +60 % 的几率压制法术伤害 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
增益的1前缀怪物将生命上限的 (10 — 14) % 转化为额外能量护盾上限 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
增益的46前缀怪物将生命上限的 (15 — 19) % 转化为额外能量护盾上限 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
增益的68前缀怪物将生命上限的 (20 — 29) % 转化为额外能量护盾上限 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
增益的73前缀怪物将生命上限的 (30 — 39) % 转化为额外能量护盾上限 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
增益的78前缀怪物将生命上限的 (40 — 49) % 转化为额外能量护盾上限 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
精英的1前缀巡逻队被精英巡逻队取代的几率提高 (10 — 12) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 800
精英的46前缀巡逻队被精英巡逻队取代的几率提高 (13 — 16) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 800
精英的68前缀巡逻队被精英巡逻队取代的几率提高 (17 — 20) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 800
精英的73前缀巡逻队被精英巡逻队取代的几率提高 (21 — 25) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 800
精英的78前缀巡逻队被精英巡逻队取代的几率提高 (26 — 30) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11]default 800
安保的1前缀巡逻怪物的伤害提高 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
安保的46前缀巡逻怪物的伤害提高 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
安保的68前缀巡逻怪物的伤害提高 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
安保的73前缀巡逻怪物的伤害提高 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
安保的78前缀巡逻怪物的伤害提高 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
尽职的1前缀巡逻队受到的伤害降低 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
尽职的46前缀巡逻队受到的伤害降低 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
尽职的68前缀巡逻队受到的伤害降低 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
尽职的73前缀巡逻队受到的伤害降低 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
尽职的78前缀巡逻队受到的伤害降低 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
诱人的1前缀奖励室怪物的伤害提高 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
诱人的46前缀奖励室怪物的伤害提高 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
诱人的68前缀奖励室怪物的伤害提高 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
诱人的73前缀奖励室怪物的伤害提高 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
诱人的78前缀奖励室怪物的伤害提高 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
有害的1前缀奖励室怪物受到的伤害降低 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
有害的46前缀奖励室怪物受到的伤害降低 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
有害的68前缀奖励室怪物受到的伤害降低 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
有害的73前缀奖励室怪物受到的伤害降低 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
有害的78前缀奖励室怪物受到的伤害降低 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
冷淡的1前缀守卫的伤害提高 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
冷淡的46前缀守卫的伤害提高 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
冷淡的68前缀守卫的伤害提高 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
冷淡的73前缀守卫的伤害提高 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
冷淡的78前缀守卫的伤害提高 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害default 1000
克己的1前缀守卫承受到的伤害降低 (13 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
克己的46前缀守卫承受到的伤害降低 (16 — 18) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
克己的68前缀守卫承受到的伤害降低 (19 — 22) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
克己的73前缀守卫承受到的伤害降低 (23 — 26) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
克己的78前缀守卫承受到的伤害降低 (27 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 1000
妨碍的1前缀任务速度减慢 (13 — 15) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
妨碍的46前缀任务速度减慢 (16 — 18) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
妨碍的68前缀任务速度减慢 (19 — 22) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
妨碍的73前缀任务速度减慢 (23 — 26) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
妨碍的78前缀任务速度减慢 (27 — 30) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
部署的1前缀奖励室的怪物增加 (13 — 15) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
部署的1前缀奖励室的怪物增加 (16 — 18) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
部署的1前缀奖励室的怪物增加 (19 — 22) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
部署的1前缀奖励室的怪物增加 (23 — 26) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
部署的1前缀奖励室的怪物增加 (27 — 30) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
援辅的1前缀援军的攻击速度加快 (10 — 15) % 援军的施法速度加快 (10 — 15) % 援军的移动速度加快 (5 — 10) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 攻击 施法 速度default 800
援辅的1前缀援军的攻击速度加快 (15 — 20) % 援军的施法速度加快 (15 — 20) % 援军的移动速度加快 (10 — 15) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 攻击 施法 速度default 800
援辅的1前缀援军的攻击速度加快 (20 — 25) % 援军的施法速度加快 (20 — 25) % 援军的移动速度加快 (15 — 20) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 攻击 施法 速度default 800
援辅的1前缀援军的攻击速度加快 (25 — 35) % 援军的施法速度加快 (25 — 35) % 援军的移动速度加快 (20 — 25) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 攻击 施法 速度default 800
援辅的1前缀援军的攻击速度加快 (35 — 45) % 援军的施法速度加快 (35 — 45) % 援军的移动速度加快 (25 — 30) % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 攻击 施法 速度default 800
立即的68前缀警报等级一满便立刻触发封锁 heist contract alert level +% final [-10] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [10] map item drop quantity +% [10] map item drop rarity +% [6]default 600
血统之1后缀魔法怪物数量提高 (20 — 30) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map extra content weighting [1] map item drop quantity +% [10] map item drop rarity +% [6] map magic pack mod rules [1]default 1000
猛毒之1后缀被怪物击中时中毒 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 混沌 异常状态default 1000
平衡之68后缀玩家不能施加曝露状态 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 元素default 1000
狂怒之1后缀怪物有 (30 — 60) % 的几率在击中时获得狂怒球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
狂怒之68后缀怪物在击中时获得狂怒球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
耐久之1后缀怪物有 (30 — 60) % 的几率在击中时获得耐力球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
耐久之68后缀怪物在击中时获得耐力球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
暴击之1后缀怪物有 (30 — 60) % 的几率在击中时获得暴击球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
暴击之68后缀怪物在击中时获得暴击球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
巨人之1后缀怪物效果区域的扩大 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
巨人之46后缀怪物效果区域的扩大 30 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
巨人之68后缀怪物效果区域的扩大 45 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
巨人之73后缀怪物效果区域的扩大 70 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
巨人之78后缀怪物效果区域的扩大 100 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
高危之1后缀怪物暴击率提高 (100 — 125) % +(20 — 24) % 怪物暴击伤害加成 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 暴击default 800
高危之46后缀怪物暴击率提高 (126 — 150) % +(25 — 29) % 怪物暴击伤害加成 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 暴击default 800
高危之68后缀怪物暴击率提高 (160 — 200) % +(30 — 35) % 怪物暴击伤害加成 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 暴击default 800
高危之73后缀怪物暴击率提高 (260 — 300) % +(36 — 40) % 怪物暴击伤害加成 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 暴击default 800
高危之78后缀怪物暴击率提高 (360 — 400) % +(41 — 45) % 怪物暴击伤害加成 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 伤害 暴击default 800
窒息之1后缀玩家的生命和能量护盾总回复速度总降 20 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命 防御 能量护盾default 750
窒息之73后缀玩家的生命和能量护盾总回复速度总降 40 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命 防御 能量护盾default 750
窒息之78后缀玩家的生命和能量护盾总回复速度总降 60 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命 防御 能量护盾default 750
烈焰之46后缀区域内有燃烧地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 元素 火焰default 250
烈焰之68后缀区域内有燃烧地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 元素 火焰default 250
烈焰之73后缀区域内有燃烧地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 元素 火焰default 250
烈焰之78后缀区域内有燃烧地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 元素 火焰default 250
冰之46后缀区域内有冰缓地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] 元素 冰霜 异常状态default 250
冰之68后缀区域内有冰缓地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] 元素 冰霜 异常状态default 250
冰之73后缀区域内有冰缓地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] 元素 冰霜 异常状态default 250
冰之78后缀区域内有冰缓地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] 元素 冰霜 异常状态default 250
雷电之46后缀区域内有感电地面,使受到的伤害提高 20 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态default 250
雷电之68后缀区域内有感电地面,使受到的伤害提高 20 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态default 250
雷电之73后缀区域内有感电地面,使受到的伤害提高 35 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态default 250
雷电之78后缀区域内有感电地面,使受到的伤害提高 50 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态default 250
亵渎之46后缀区域内有腐化地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 混沌default 250
亵渎之68后缀区域内有腐化地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 混沌default 250
亵渎之73后缀区域内有腐化地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 混沌default 250
亵渎之78后缀区域内有腐化地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 混沌default 250
奉献之46后缀区域中出现奉献地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6]default 250
奉献之68后缀区域中出现奉献地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6]default 250
奉献之73后缀区域中出现奉献地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6]default 250
奉献之78后缀区域中出现奉献地面 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6]default 250
元素要害之73后缀玩家受到元素要害诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 850
元素要害之78后缀玩家受到元素要害诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 1000
脆弱之73后缀玩家受到脆弱诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 850
脆弱之78后缀玩家受到脆弱诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 1000
衰弱之73后缀玩家受到衰弱诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 850
衰弱之78后缀玩家受到衰弱诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 1000
时空锁链之73后缀玩家受到时空锁链诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 850
时空锁链之78后缀玩家受到时空锁链诅咒 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 施法 诅咒default 1000
瘀血之73后缀玩家无法再生生命、魔力和能量护盾 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命 魔力 防御 能量护盾default 300
曝露之73后缀玩家的所有抗性上限为 (-8 — -5) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 抗性default 600
曝露之78后缀玩家的所有抗性上限为 (-12 — -9) % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 抗性default 1000
凝血之78后缀怪物无法被偷取 heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9]default 300
隔绝之46后缀怪物有 30 % 的几率避免元素异常状态 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素 火焰 冰霜 闪电 异常状态default 800
隔绝之73后缀怪物有 50 % 的几率避免元素异常状态 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素 火焰 冰霜 闪电 异常状态default 800
隔绝之78后缀怪物有 70 % 的几率避免元素异常状态 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 元素 火焰 冰霜 闪电 异常状态default 800
坚韧之1后缀怪物受到的暴击伤害降低 (15 — 19) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 暴击default 800
坚韧之46后缀怪物受到的暴击伤害降低 (20 — 24) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 暴击default 800
坚韧之68后缀怪物受到的暴击伤害降低 (25 — 30) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 暴击default 800
坚韧之73后缀怪物受到的暴击伤害降低 (31 — 35) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 暴击default 800
坚韧之78后缀怪物受到的暴击伤害降低 (36 — 40) % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] 伤害 暴击default 800
干枯之1后缀玩家获得的药剂充能降低 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
干枯之46后缀玩家获得的药剂充能降低 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
干枯之68后缀玩家获得的药剂充能降低 30 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
干枯之73后缀玩家获得的药剂充能降低 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
干枯之78后缀玩家获得的药剂充能降低 50 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
生锈之46后缀玩家的护甲总降 15 % 玩家的格挡几率降低 10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 防御 护甲default 800
生锈之68后缀玩家的护甲总降 20 % 玩家的格挡几率降低 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 防御 护甲default 800
生锈之73后缀玩家的护甲总降 25 % 玩家的格挡几率降低 30 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 防御 护甲default 800
生锈之78后缀玩家的护甲总降 30 % 玩家的格挡几率降低 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 防御 护甲default 800
迟钝之46后缀怪物的命中值提高 20 % 玩家阻挡被压制的法术伤害量 -5 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 攻击default 800
迟钝之68后缀怪物的命中值提高 30 % 玩家阻挡被压制的法术伤害量 -10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 攻击default 800
迟钝之73后缀怪物的命中值提高 40 % 玩家阻挡被压制的法术伤害量 -15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 攻击default 800
迟钝之78后缀怪物的命中值提高 50 % 玩家阻挡被压制的法术伤害量 -20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] 攻击default 800
短程之1后缀玩家技能的范围总降 10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
短程之68后缀玩家技能的范围总降 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
短程之73后缀玩家技能的范围总降 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
短程之78后缀玩家技能的范围总降 25 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
盲目之46后缀怪物击中时致盲 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 650
灭祸之46后缀怪物的攻击击中施加瘫痪 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 600
抗阻之46后缀怪物的法术击中施加缓速 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 600
衰脱之46后缀怪物击中时有几率偷取暴击球,狂暴球,耐力球 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 800
疲惫之46后缀玩家的冷却回复率总降 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 650
疲惫之68后缀玩家的冷却回复率总降 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 650
疲惫之73后缀玩家的冷却回复率总降 30 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 650
疲惫之78后缀玩家的冷却回复率总降 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 650
转瞬之46后缀玩家身上的增益效果消减速度加快 20 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 650
转瞬之68后缀玩家身上的增益效果消减速度加快 30 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 650
转瞬之73后缀玩家身上的增益效果消减速度加快 50 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 650
转瞬之78后缀玩家身上的增益效果消减速度加快 70 % heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6]default 650
怀疑之46后缀玩家技能的非诅咒光环效果降低 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
怀疑之68后缀玩家技能的非诅咒光环效果降低 25 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
怀疑之73后缀玩家技能的非诅咒光环效果降低 40 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
怀疑之78后缀玩家技能的非诅咒光环效果降低 60 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
不严之46后缀玩家的命中值总降 10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
不严之68后缀玩家的命中值总降 15 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
不严之73后缀玩家的命中值总降 20 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
不严之78后缀玩家的命中值总降 25 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
铺张之1后缀夺宝冒险总费用提高 (13 — 15) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
铺张之46后缀夺宝冒险总费用提高 (16 — 18) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
铺张之68后缀夺宝冒险总费用提高 (19 — 22) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
铺张之73后缀夺宝冒险总费用提高 (23 — 26) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
铺张之78后缀夺宝冒险总费用提高 (27 — 30) % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 1000
刚愎之68后缀秘环不抽成 heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop rarity +% [0]default 500
邻近之68后缀无旅行费用 heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop rarity +% [0]default 500
多疑之68后缀警报等级每秒提高 0.2 % heist contract alert level +% final [0] heist contract lockdown timer +% [15] heist monster spawner alive limit +% [0] map item drop quantity +% [13] map item drop rarity +% [8]default 500
阐明之73后缀每 25% 警报等级使玩家的抗性上限 -3 % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 抗性default 600
阐明之78后缀每 25% 警报等级使玩家的抗性上限 -4 % heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] 抗性default 1000
过热之68后缀每 25% 警报等级便使玩家的火焰抗性 -3 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 火焰 抗性default 600
过热之73后缀每 25% 警报等级便使玩家的火焰抗性 -4 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 火焰 抗性default 600
过热之78后缀每 25% 警报等级便使玩家的火焰抗性 -5 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 火焰 抗性default 600
脊寒之68后缀每 25% 警报等级便使玩家的冰霜抗性 -3 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 冰霜 抗性default 600
脊寒之73后缀每 25% 警报等级便使玩家的冰霜抗性 -4 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 冰霜 抗性default 600
脊寒之78后缀每 25% 警报等级便使玩家的冰霜抗性 -5 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 冰霜 抗性default 600
发扬之68后缀每 25% 警报等级便使玩家的闪电抗性 -3 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 闪电 抗性default 600
发扬之73后缀每 25% 警报等级便使玩家的闪电抗性 -4 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 闪电 抗性default 600
发扬之78后缀每 25% 警报等级便使玩家的闪电抗性 -5 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 元素 闪电 抗性default 600
窘难之46后缀每 25% 警报等级便使玩家的护甲总降 5 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 护甲default 800
窘难之68后缀每 25% 警报等级便使玩家的护甲总降 6 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 护甲default 800
窘难之73后缀每 25% 警报等级便使玩家的护甲总降 7 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 护甲default 800
窘难之78后缀每 25% 警报等级便使玩家的护甲总降 8 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 护甲default 800
忧惧之46后缀每 25% 警报等级便使玩家的总闪避值总降 5 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 闪避值default 800
忧惧之68后缀每 25% 警报等级便使玩家的总闪避值总降 6 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 闪避值default 800
忧惧之73后缀每 25% 警报等级便使玩家的总闪避值总降 7 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 闪避值default 800
忧惧之78后缀每 25% 警报等级便使玩家的总闪避值总降 8 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 闪避值default 800
犹豫不决之46后缀每 25% 警报等级便使玩家的能量护盾回复率总降 6 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 能量护盾default 750
犹豫不决之73后缀每 25% 警报等级便使玩家的能量护盾回复率总降 12 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 能量护盾default 750
犹豫不决之78后缀每 25% 警报等级便使玩家的能量护盾回复率总降 16 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 防御 能量护盾default 750
焦虑之46后缀每 25% 警报等级便使玩家的生命回复率总降 6 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命default 750
焦虑之73后缀每 25% 警报等级便使玩家的生命回复率总降 12 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命default 750
焦虑之78后缀每 25% 警报等级便使玩家的生命回复率总降 16 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 生命default 750
阴云审判之46后缀每 25% 警报等级便使玩家的魔力回复率总降 6 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 魔力default 750
阴云审判之73后缀每 25% 警报等级便使玩家的魔力回复率总降 12 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 魔力default 750
阴云审判之78后缀每 25% 警报等级便使玩家的魔力回复率总降 16 % heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] 魔力default 750
脱水之1后缀每 25% 警报等级便使玩家的药剂充能降低 4 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
脱水之46后缀每 25% 警报等级便使玩家的药剂充能降低 6 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
脱水之68后缀每 25% 警报等级便使玩家的药剂充能降低 8 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
脱水之73后缀每 25% 警报等级便使玩家的药剂充能降低 10 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800
脱水之78后缀每 25% 警报等级便使玩家的药剂充能降低 12 % heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8]default 800

参考资料 4

名字等级Pre/Suf描述比重
1传奇夺宝冒险中掉落的物品稀有度提高 (11 — 15) % 掉落
1传奇夺宝冒险中掉落的物品稀有度提高 (16 — 20) % 掉落
1传奇夺宝冒险中掉落的物品稀有度提高 (21 — 25) % 掉落
1传奇夺宝冒险中掉落的物品稀有度提高 (26 — 30) % 掉落
敏锐的1前缀夺宝冒险中掉落的物品稀有度提高 (23 — 26) % 掉落heist_equipment_reward 1000 default 0
高雅的45前缀夺宝冒险中掉落的物品稀有度提高 (27 — 30) % 掉落heist_equipment_reward 800 default 0
文雅的75前缀夺宝冒险中掉落的物品稀有度提高 (31 — 35) % 掉落heist_equipment_reward 600 default 0
世故的82前缀夺宝冒险中掉落的物品稀有度提高 (36 — 40) % 掉落heist_equipment_reward 400 default 0
解密师的1前缀夺宝冒险中掉落的物品数量提高 (7 — 8) % 掉落heist_equipment_reward 500 default 0
游荡者的45前缀夺宝冒险中掉落的物品数量提高 (9 — 10) % 掉落heist_equipment_reward 400 default 0
夺取者的75前缀夺宝冒险中掉落的物品数量提高 (11 — 12) % 掉落heist_equipment_reward 300 default 0
倒腾者的84前缀夺宝冒险中掉落的物品数量提高 (13 — 15) % 掉落heist_equipment_reward 200 default 0
熟练的82前缀夺宝奇兵的所有任务等级 + 1heist_equipment_tool 100 default 0
解密的83前缀夺宝奇兵的解密术等级 + 1heist_equipment_lockpick 100 default 0
费神的83前缀夺宝奇兵的凶蛮之力等级 + 1heist_equipment_bruteforce 100 default 0
揭秘的83前缀夺宝奇兵的洞察等级 + 1heist_equipment_perception 100 default 0
爆破的83前缀夺宝奇兵的爆破等级 + 1heist_equipment_demolition 100 default 0
精神的83前缀夺宝奇兵的逆向奇术等级 + 1heist_equipment_counterthaumaturge 100 default 0
拆卸的83前缀夺宝奇兵的解除陷阱 + 1heist_equipment_trapdisarmament 100 default 0
柔美的83前缀夺宝奇兵的灵敏等级 + 1heist_equipment_agility 100 default 0
间谍的83前缀夺宝奇兵的欺诈等级 + 1heist_equipment_deception 100 default 0
巧妙的83前缀夺宝奇兵的工程学等级 + 1heist_equipment_engineering 100 default 0
顾客的1前缀主要赏金目标的赏金猎人印记价值提高 (14 — 16) %heist_equipment_reward 1000 default 0
客户的45前缀主要赏金目标的赏金猎人印记价值提高 (17 — 19) %heist_equipment_reward 800 default 0
搭档的75前缀主要赏金目标的赏金猎人印记价值提高 (20 — 22) %heist_equipment_reward 600 default 0
赞助人的82前缀主要赏金目标的赏金猎人印记价值提高 (23 — 25) %heist_equipment_reward 400 default 0
计划之68后缀大型夺宝冒险有 (2 — 3) % 的几率不激活封锁heist_equipment_utility 100 default 0
编排之83后缀大型夺宝冒险有 (4 — 5) % 的几率不激活封锁heist_equipment_utility 80 default 0
闲话之1后缀和瓦卡诺一同完成夺宝冒险时有 (7 — 8) % 的几率产生一次额外破解heist_equipment_tool 600 default 0
揭露之45后缀和瓦卡诺一同完成夺宝冒险时有 (9 — 10) % 的几率产生一次额外破解heist_equipment_tool 500 default 0
披露之75后缀和瓦卡诺一同完成夺宝冒险时有 (11 — 12) % 的几率产生一次额外破解heist_equipment_tool 400 default 0
曝光之83后缀和瓦卡诺一同完成夺宝冒险时有 (13 — 15) % 的几率产生一次额外破解heist_equipment_tool 300 default 0
秘藏之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的基础通货物品 掉落heist_equipment_reward 1000 default 0
密窖之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的基础通货物品 掉落heist_equipment_reward 800 default 0
密储之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的基础通货物品 掉落heist_equipment_reward 600 default 0
密库之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的基础通货物品 掉落heist_equipment_reward 400 default 0
烁光之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的珠宝 掉落heist_equipment_reward 1000 default 0
闪烁之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的珠宝 掉落heist_equipment_reward 800 default 0
耀光之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的珠宝 掉落heist_equipment_reward 600 default 0
光辉之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的珠宝 掉落heist_equipment_reward 400 default 0
道路之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的地图 掉落heist_equipment_reward 1000 default 0
地点之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的地图 掉落heist_equipment_reward 800 default 0
地图之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的地图 掉落heist_equipment_reward 600 default 0
异界之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的地图 掉落heist_equipment_reward 400 default 0
碎片之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的地图碎片 掉落heist_equipment_reward 1000 default 0
片段之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的地图碎片 掉落heist_equipment_reward 800 default 0
谜题之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的地图碎片 掉落heist_equipment_reward 600 default 0
组装之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的地图碎片 掉落heist_equipment_reward 400 default 0
卡牌之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的命运卡 掉落heist_equipment_reward 1000 default 0
桌面之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的命运卡 掉落heist_equipment_reward 800 default 0
收藏之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的命运卡 掉落heist_equipment_reward 600 default 0
摘要之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的命运卡 掉落heist_equipment_reward 400 default 0
迷惑之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的雾魇宝珠和裂片 掉落heist_equipment_reward 1000 default 0
迟疑之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的雾魇宝珠和裂片 掉落heist_equipment_reward 800 default 0
声音之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的雾魇宝珠和裂片 掉落heist_equipment_reward 600 default 0
疯病之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的雾魇宝珠和裂片 掉落heist_equipment_reward 400 default 0
孢子之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的菌潮地图和催化剂 掉落heist_equipment_reward 0 default 0
真菌之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的菌潮地图和催化剂 掉落heist_equipment_reward 0 default 0
传染之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的菌潮地图和催化剂 掉落heist_equipment_reward 0 default 0
菌潮之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的菌潮地图和催化剂 掉落heist_equipment_reward 0 default 0
低语之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的精华 掉落heist_equipment_reward 1000 default 0
哭泣之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的精华 掉落heist_equipment_reward 800 default 0
尖叫之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的精华 掉落heist_equipment_reward 600 default 0
破空之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的精华 掉落heist_equipment_reward 400 default 0
眼泪之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的裂隙碎片 掉落heist_equipment_reward 0 default 0
手之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的裂隙碎片 掉落heist_equipment_reward 0 default 0
裂隙之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的裂隙碎片 掉落heist_equipment_reward 0 default 0
领域之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的裂隙碎片 掉落heist_equipment_reward 0 default 0
生锈之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的圣甲虫 掉落heist_equipment_reward 1000 default 0
抛光之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的圣甲虫 掉落heist_equipment_reward 800 default 0
镀金之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的圣甲虫 掉落heist_equipment_reward 600 default 0
翼之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的圣甲虫 掉落heist_equipment_reward 400 default 0
火药之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的催化剂 掉落heist_equipment_reward 0 default 0
反应剂之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的催化剂 掉落heist_equipment_reward 0 default 0
关联之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的催化剂 掉落heist_equipment_reward 0 default 0
催化剂之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的催化剂 掉落heist_equipment_reward 0 default 0
少量之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的军团裂片 掉落heist_equipment_reward 0 default 0
大量之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的军团裂片 掉落heist_equipment_reward 0 default 0
无数之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的军团裂片 掉落heist_equipment_reward 0 default 0
军团之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的军团裂片 掉落heist_equipment_reward 0 default 0
祈祷之1后缀珍宝箱有 (6 — 7) % 的几率复制其中的圣油 掉落heist_equipment_reward 1000 default 0
祝福之45后缀珍宝箱有 (8 — 9) % 的几率复制其中的圣油 掉落heist_equipment_reward 800 default 0
奉献之75后缀珍宝箱有 (10 — 12) % 的几率复制其中的圣油 掉落heist_equipment_reward 600 default 0
涂膏之83后缀珍宝箱有 (13 — 15) % 的几率复制其中的圣油 掉落heist_equipment_reward 400 default 0

参考资料 5

名字等级Pre/Suf描述比重
幸运的1前缀走私者秘藏有 (5 — 6) % 的几率复制其中的赏金猎人印记 掉落default 100
幸运的50前缀走私者秘藏有 (7 — 8) % 的几率复制其中的赏金猎人印记 掉落default 75
幸运的70前缀走私者秘藏有 (9 — 10) % 的几率复制其中的赏金猎人印记 掉落default 50
幸运的1前缀夺宝冒险中有 1 % 的几率复制掉落的基础通货物品 掉落default 50
幸运的50前缀夺宝冒险中有 2 % 的几率复制掉落的基础通货物品 掉落default 25
幸运的70前缀夺宝冒险中有 3 % 的几率复制掉落的基础通货物品 掉落default 10
幸运的1前缀夺宝冒险中掉落的物品稀有度提高 (10 — 12) % 掉落default 200
幸运的50前缀夺宝冒险中掉落的物品稀有度提高 (13 — 16) % 掉落default 150
幸运的70前缀夺宝冒险中掉落的物品稀有度提高 (17 — 20) % 掉落default 100
幸运的1前缀夺宝冒险中掉落的物品数量提高 (4 — 5) % 掉落default 200
幸运的50前缀夺宝冒险中掉落的物品数量提高 (6 — 7) % 掉落default 150
幸运的70前缀夺宝冒险中掉落的物品数量提高 (8 — 10) % 掉落default 100
幸运的1前缀夺宝冒险中有 2 % 的几率使掉落的物品腐化 掉落default 100
幸运的50前缀夺宝冒险中有 3 % 的几率使掉落的物品腐化 掉落default 75
幸运的70前缀夺宝冒险中有 4 % 的几率使掉落的物品腐化 掉落default 50
幸运的1前缀夺宝冒险中有 (6 — 8) % 的几率使掉落的物品被鉴定 掉落default 100
幸运的50前缀夺宝冒险中有 (9 — 11) % 的几率使掉落的物品被鉴定 掉落default 75
幸运的70前缀夺宝冒险中有 (12 — 15) % 的几率使掉落的物品被鉴定 掉落default 50
幸运的1前缀夺宝冒险中有 3 % 的几率使掉落的物品有一个额外插槽 掉落default 100
幸运的50前缀夺宝冒险中有 4 % 的几率使掉落的物品有一个额外插槽 掉落default 75
幸运的70前缀夺宝冒险中有 5 % 的几率使掉落的物品有一个额外插槽 掉落default 50
幸运的1前缀夺宝冒险中有 1 % 的几率使掉落的物品有完整连接 掉落default 100
幸运的50前缀夺宝冒险中有 2 % 的几率使掉落的物品有完整连接 掉落default 75
幸运的70前缀夺宝冒险中有 3 % 的几率使掉落的物品有完整连接 掉落default 50
幸运的75前缀夺宝冒险中有 1 % 的几率使掉落的物品有塑界者影响效果 掉落default 20
幸运的75前缀夺宝冒险中有 1 % 的几率使掉落的物品有裂界者影响效果 掉落default 20
幸运的1前缀夺宝冒险中有 3 % 的几率将掉落的蜕变石变为点金石 掉落default 100
幸运的50前缀夺宝冒险中有 (4 — 5) % 的几率将掉落的蜕变石变为点金石 掉落default 75
幸运的70前缀夺宝冒险中有 (6 — 7) % 的几率将掉落的蜕变石变为点金石 掉落default 50
幸运的1前缀夺宝冒险中有 2 % 的几率将掉落的蜕变石变为混沌石 掉落default 100
幸运的50前缀夺宝冒险中有 3 % 的几率将掉落的蜕变石变为混沌石 掉落default 75
幸运的70前缀夺宝冒险中有 4 % 的几率将掉落的蜕变石变为混沌石 掉落default 50
幸运的1前缀夺宝冒险中有 (13 — 16) % 的几率将掉落的改造石变为点金石 掉落default 100
幸运的50前缀夺宝冒险中有 (17 — 20) % 的几率将掉落的改造石变为点金石 掉落default 75
幸运的70前缀夺宝冒险中有 (21 — 25) % 的几率将掉落的改造石变为点金石 掉落default 50
幸运的1前缀夺宝冒险中有 (6 — 8) % 的几率将掉落的改造石变为混沌石 掉落default 100
幸运的50前缀夺宝冒险中有 (9 — 12) % 的几率将掉落的改造石变为混沌石 掉落default 75
幸运的70前缀夺宝冒险中有 (13 — 15) % 的几率将掉落的改造石变为混沌石 掉落default 50
幸运的78前缀夺宝冒险中有 1 % 的几率将掉落的改造石变为富豪石 掉落default 20
幸运的1前缀夺宝冒险中有 (7 — 8) % 的几率将掉落的增幅石变为点金石 掉落default 100
幸运的50前缀夺宝冒险中有 (9 — 10) % 的几率将掉落的增幅石变为点金石 掉落default 75
幸运的70前缀夺宝冒险中有 (11 — 13) % 的几率将掉落的增幅石变为点金石 掉落default 50
幸运的1前缀夺宝冒险中有 5 % 的几率将掉落的增幅石变为混沌石 掉落default 100
幸运的50前缀夺宝冒险中有 6 % 的几率将掉落的增幅石变为混沌石 掉落default 75
幸运的70前缀夺宝冒险中有 (7 — 8) % 的几率将掉落的增幅石变为混沌石 掉落default 50
幸运的81前缀夺宝冒险中有 1 % 的几率将掉落的增幅石变为富豪石 掉落default 15
幸运的83前缀夺宝冒险中有 1 % 的几率将掉落的混沌石变为神圣石 掉落default 1
幸运的75前缀夺宝冒险中有 1 % 的几率将掉落的富豪石变为神圣石 掉落default 5
幸运的80前缀夺宝冒险中有 2 % 的几率将掉落的富豪石变为神圣石 掉落default 2
幸运的75前缀夺宝冒险中有 1 % 的几率将掉落的富豪石变为远古石 掉落default 5
幸运的80前缀夺宝冒险中有 2 % 的几率将掉落的富豪石变为远古石 掉落default 2
幸运的1前缀夺宝冒险中有 (12 — 15) % 几率将掉落的重铸石变为后悔石 掉落default 100
幸运的50前缀夺宝冒险中有 (16 — 20) % 几率将掉落的重铸石变为后悔石 掉落default 75
幸运的70前缀夺宝冒险中有 (21 — 25) % 几率将掉落的重铸石变为后悔石 掉落default 50
幸运的82前缀在夺宝冒险中有 1 % 几率将掉落的重铸石变为剥离石 掉落default 5
幸运的77前缀夺宝冒险中有 1 % 的几率将掉落的后悔石变为剥离石 掉落default 10
幸运的1前缀夺宝冒险中有 (16 — 20) % 几率将工匠石变成链结石 掉落default 100
幸运的50前缀夺宝冒险中有 (21 — 25) % 几率将工匠石变成链结石 掉落default 75
幸运的70前缀夺宝冒险中有 (26 — 30) % 几率将工匠石变成链结石 掉落default 50
幸运的1前缀在夺宝奇兵中,链结石有 (7 — 8) % 的几率改为掉落为幻色石 掉落default 100
幸运的50前缀在夺宝奇兵中,链结石有 (9 — 10) % 的几率改为掉落为幻色石 掉落default 75
幸运的70前缀在夺宝奇兵中,链结石有 (11 — 13) % 的几率改为掉落为幻色石 掉落default 50
幸运的1前缀在夺宝奇兵中,工匠石有 5 % 的几率改为掉落为幻色石 掉落default 100
幸运的50前缀在夺宝奇兵中,工匠石有 6 % 的几率改为掉落为幻色石 掉落default 75
幸运的70前缀在夺宝奇兵中,工匠石有 (7 — 8) % 的几率改为掉落为幻色石 掉落default 50
迷信之1后缀珍宝箱有 2 % 的几率复制其中的基础通货物品 掉落default 50
迷信之50后缀珍宝箱有 3 % 的几率复制其中的基础通货物品 掉落default 25
迷信之70后缀珍宝箱有 4 % 的几率复制其中的基础通货物品 掉落default 10
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 (4 — 5) % 的几率取得额外护甲物品 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 (6 — 7) % 的几率取得额外护甲物品 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 (8 — 10) % 的几率取得额外护甲物品 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 (4 — 5) % 的几率取得额外武器 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 (6 — 7) % 的几率取得额外武器 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 (8 — 10) % 的几率取得额外武器 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 4 % 的几率取得额外饰品 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 (5 — 6) % 的几率取得额外饰品 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 (7 — 8) % 的几率取得额外饰品 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 2 % 的几率取得额外宝石 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 3 % 的几率取得额外宝石 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 4 % 的几率取得额外宝石 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 3 % 的几率取得额外精华 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 4 % 的几率取得额外精华 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 (5 — 6) % 的几率取得额外精华 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 4 % 的几率取得额外命运卡物品 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 (5 — 6) % 的几率取得额外命运卡物品 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 (7 — 8) % 的几率取得额外命运卡物品 掉落default 50
迷信之1后缀在夺宝冒险中开启奖励宝箱时,有 1 % 的几率取得额外传奇物品 掉落default 50
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 2 % 的几率取得额外传奇物品 掉落default 25
迷信之40后缀在夺宝奇兵中打开奖励宝箱时有 2 % 几率获得额外金币 掉落default 100
迷信之50后缀在夺宝奇兵中打开奖励宝箱时有 3 % 几率获得额外金币 掉落default 75
迷信之70后缀在夺宝奇兵中打开奖励宝箱时有 4 % 几率获得额外金币 掉落default 50
迷信之60后缀在夺宝冒险中开启奖励宝箱时,有 1 % 的几率取得额外惊悸迷雾物品 掉落default 50
迷信之80后缀在夺宝冒险中开启奖励宝箱时,有 2 % 的几率取得额外惊悸迷雾物品 掉落default 25
迷信之40后缀在夺宝冒险中开启奖励宝箱时,有 1 % 的几率取得额外菌潮物品 掉落default 100
迷信之50后缀在夺宝冒险中开启奖励宝箱时,有 2 % 的几率取得额外菌潮物品 掉落default 75
迷信之70后缀在夺宝冒险中开启奖励宝箱时,有 3 % 的几率取得额外菌潮物品 掉落default 50

参考资料 6

词缀RequireItemClasses解锁
区域内额外有 3 个走私者秘藏 map extra content weighting [1] map heist league [1]5x 混沌石地图 · 地图等级 9

参考资料 7

名字等级DomainPre/Suf描述比重
1Atlas前缀地图内发现的非传奇夺宝奇兵契约额外有一个基底词缀 使用剩余 3 次unique_map 0 no_monster_packs 0 default 50
1Atlas前缀地图内发现的非传奇夺宝奇兵契约额外有一个基底词缀 使用剩余 15 次unique_map 0 no_monster_packs 0 default 50
1Atlas前缀区域内有一个走私者秘藏 使用剩余 3 次no_monster_packs 0 unique_map 0 default 250
1Atlas前缀区域内有一个走私者秘藏 使用剩余 15 次no_monster_packs 0 unique_map 0 default 250
1ExpeditionRelic后缀符纹怪物有 10 % 的几率额外掉落一份夺宝奇兵契约expedition_templar_remnant 1000 default 0
1ExpeditionRelic后缀发掘的箱子有 10 % 的几率额外有一份夺宝奇兵契约expedition_templar_remnant 1000 default 0
走私之1Sentinel后缀赋能的敌人有 (1 — 1.5) %的几率掉落夺宝奇兵奖励 local sentinel drone difficulty + [4]special_sentinel_mod 0 sentinel_c 0 default 0
走私之1Sentinel后缀赋能的敌人有 (1.6 — 2) %的几率掉落夺宝奇兵奖励 local sentinel drone difficulty + [6]special_sentinel_mod 0 sentinel_c 0 default 0
走私之1Sentinel后缀赋能的敌人有 (2.1 — 3) %的几率掉落夺宝奇兵奖励 local sentinel drone difficulty + [8]special_sentinel_mod 0 sentinel_c 0 default 0
1MemoryLines传奇区域内额外有 2 个走私者秘藏 map heist league [1]
走私者的68MapRelic前缀地图内有走私者秘藏的几率 +(15 — 25) %atlas_relic_small 1000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率 +(30 — 45) %atlas_relic_medium 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率 +(40 — 60) %atlas_relic_large 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率 +(45 — 70) %atlas_relic_very_large 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率提高 (80 — 100) %atlas_relic_small 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率提高 (144 — 180) %atlas_relic_medium 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率提高 (192 — 240) %atlas_relic_large 2000 default 0
走私者的68MapRelic前缀地图内有走私者秘藏的几率提高 (224 — 280) %atlas_relic_very_large 2000 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约需求3级任务的可能性总增 (75 — 125) %atlas_relic_medium 400 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约需求4级任务的可能性总增 (75 — 125) %atlas_relic_medium 400 default 0
走私之68MapRelic后缀地图内走私者秘藏掉落的几率提高 (35 — 45) %atlas_relic_small 800 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约需求5级任务的可能性总增 (75 — 125) %atlas_relic_medium 400 default 0
走私之68MapRelic后缀你包含走私者秘藏的地图有 (25 — 35) % 几率包含一个额外的走私者秘藏atlas_relic_medium 400 default 0
走私之68MapRelic后缀地图中的走私者秘藏掉落契约的几率提高 (40 — 60) %atlas_relic_large 1000 default 0
走私之68MapRelic后缀你包含走私者秘藏的地图有 (4 — 6) % 几率包含6个额外的走私者秘藏atlas_relic_very_large 500 default 0
走私之68MapRelic后缀区域内每有一个走私者秘藏被打开,走私者秘藏掉落的赏金猎人印记总增 (8 — 12) %atlas_relic_large 1000 default 0
走私之68MapRelic后缀地图中每有一个走私者秘藏被打开,你地图中走私者秘藏包含蓝图的几率提高 (10 — 15) %atlas_relic_very_large 500 default 0
走私者的68MapRelic前缀你地图中找到的夺宝奇兵契约提高 (10 — 15) %atlas_relic_small 1000 default 0
走私之68MapRelic后缀哈克会陪你打开每个地图中的第一个走私者秘藏atlas_relic_very_large 500 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约需求解密术、凶蛮之力或洞察的可能性总增 (40 — 60) %atlas_relic_small 400 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约指定高价值目标的可能性总增 (70 — 90) %atlas_relic_large 500 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约指定珍贵目标的可能性总增 (45 — 65) %atlas_relic_large 500 default 0
走私之68MapRelic后缀你在地图中可找到的夺宝奇兵契约需求爆破、逆向奇术或解除陷阱的可能性总增 (40 — 60) %atlas_relic_small 400 default 0
走私之68MapRelic后缀你地图中可找到的夺宝奇兵契约需求灵敏、欺诈或工程学的可能性总增 (40 — 60) %atlas_relic_small 400 default 0
1MapRelic传奇你的地图不会掉落赏金猎人印记、契约和蓝图 你的地图不会包含走私者秘藏 你的地图包含可通过异界天赋关闭的 额外内容的几率 +5 %
1MapRelic传奇地图内的致命贪婪奖励为夺宝奇兵物品的几率降低 (80 — 95) %